Starship Rules

To prevent the CMC having an all out perfect starship, every ship must follow several rules:

Abilities
CMC ships have a number of possible abilities: A CMC vessel must not excel in more than six of these.
 * Armour
 * Shields
 * Hangars (Fighter/bomber deployment)
 * Firepower
 * Speed/maneuverability
 * Cost/rarity
 * Point Defense
 * Planetary Landing/ ground support

A CMC vessel must also conform to its class designation. (A Destroyer cannot act as a Carrier, or a Frigate act as Dreadnought)

Costs
A Destroyer class is 2.5 times more expensive than a Frigate Class of the same size. If the Destroyer is larger, the costs must be scaled up by the same factor as size.